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2018年雅思小作文柱状图范文之电子游戏

2018.05.18 14:57

  以下是新东方在线雅思网给大家分享的2018年雅思小作文柱状图范文之电子游戏。希望对大家的雅思备考有所帮助,更多雅思备考资料欢迎大家随时关注新东方在线雅思网。

>>>点击查看2018年雅思小作文柱状图范文汇总

  The bar graph shows the global sales (in billions of dollars) of different types of digital games between 2000 and 2006.

  该柱状图展示2000年到2006年全球不同类型的数字游戏的销售额。

  雅思图表小作文柱状图题型9分范文:

  The bar chart compares the turnover in dollars from sales of video games for four different platforms, namely mobile phones, online, consoles and handheld devices, from 2000 to 2006.

  It is clear that sales of games for three out of the four platforms rose each year, leading to a significant rise in total global turnover over the 7-year period. Sales figures for handheld games were at least twice as high as those for any other platform in almost every year.

  In 2000, worldwide sales of handheld games stood at around $11 billion, while console games earned just under $6 billion. No figures are given for mobile or online games in that year. Over the next 3 years, sales of handheld video games rose by about $4 billion, but the figure for consoles decreased by $2 billion. Mobile phone and online games started to become popular, with sales reaching around $3 billion in 2003.

  In 2006, sales of handheld, online and mobile games reached peaks of 17, 9 and 7 billion dollars respectively. By contrast, turnover from console games dropped to its lowest point, at around $2.5 billion.(187)

 

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